GURPS Stats David

So here is an early attempt of mine to Stat out David:

David's Character Sheet
Template: Master Vampire (250 points) - Total Points; 245 Name: David - Player; - Unspent Points; 5 Ht; 5' 7" - Wt; 125-30 - Size Modifier; 0 - Age; 200+ Appearance; Blond Spiked Hair, Blue Eyes (red/gold when feeding)

St 16 {00} - HP 14 {00} - Basic Lift 20 DX 10 {00} - Will 12 {00} - Basic Speed 5 {00} IQ 12 {40} - Per 15 {00} - Basic Move 5 {00} HT 10 {00} - FP 10 {00} - Damage THR 1d-2 SW 1d

ENCUMBRANCE 

None (0) = BL - 20 - BMx1 = 5 -
 * Move - Dodge

Light (1) = 2xBL - 40 - BMx0.8 = 4 -
 * Dodge 0 = 9

Medium (2) = 3xBL - 60 - BMx0.6 = 3 -
 * Dodge -1 = 8

Heavy (3) = 6xBL - 120 - BMx0.4 = 2 -
 * Dodge -2 = 7

X-Heavy (4) = 10xBL - 200 - BMx0.2 = 1 -
 * Dodge -3 = 6


 * Dodge -4 = 5

Languages --- Spoken --- Written --- Total


 * English (Native) --(fluent) -- (fluent) --- 0


 * Cherokee --- (fluent) --- (broken) --- 3


 * French - (broken) --- (broken) --- 1


 * Spanish (broken) --- (broken) --- 1

DR; 0 --- TL: 3 --- {0}

Cultural Familiarities 


 * Native Americans --- 4


 * French -- 1


 * Hispanic (Mexican) - 2

Parry; 10 (brawling) --- Block ; 0

Reaction Modifiers 


 * Appearance +1/+1

Unappealing Includes +1 from "Appearance"


 * Appealing Includes +1 from "Appearance"

Status; +1 among other vampires

Conditional -1 from Callous when encountering a past victim or in the presence of someone with Empathy
 * Other: +1 from Charisma


 * Conditional -4 from Frightens Animals when the animal is reacting


 * Conditional -1 from any person who sees the animal react

Advantages and Perks 


 * 5 Acute Vision

Appearance (attractive)
 * 4

Charisma
 * 4

Claws (sharp claws)
 * 5

Combat Reflexes
 * 15

Enhanced Tracking
 * 15

Fearlessness
 * 5

Flight
 * 2

Hard to Kill
 * 40

Hard to Subdue
 * 2

Healing
 * 2

Luck
 * 29

Shadow Form
 * 16

Status
 * 29

Teeth (fangs)
 * 5

Disadvantages and Quirks

Bloodlust -10


 * Callous -5


 * Enemy (Edgar Frog) (9 or less) -5

Enemy (Alan Frog) (9 or Less) -2


 * Frightens Animals - -10

Nocturnal -20


 * Proud - -1


 * Vulnerability (silver)(occasional x3) -30


 * Vulnerability (water)(common x4) -60

'''Skills Name of Skill - Level - Relative Lv - Points'''

Acrobatics - 8 - DX-2 - 1

Area Knowledge (Natl) - 12 - IQ+0 - 1


 * Brawling - 12 - DX+2 - 4


 * Carousing - 11 - HT+1 - 3

Conditional +1 from Charisma when making influence rolls)
 * Diplomacy - 11 - IQ-1 - 3


 * Driving (Motorcycle TL3) - 10 - DX+0 - 3

Fast Draw (Pistol) - 11 - DX+1 - 1 Includes +1 from Combat Reflexes

First Aid (Human TL3) - 13 - IQ+1 - 3


 * Guns (Pistol/TL3) - 12 - DX+2 - 4


 * Hidden Lore (Vampires) - 13 - IQ+1 - 4


 * History (19th Century Americas) - 10 - IQ-2 - 1


 * History (19th Century Europe) - 10 - IQ-2 - 1


 * Hypnotism (human) - 12 - IQ+0 - 5

Interrogation - 12 - IQ+0 - 2 Conditional +1 from 'Callous' when you use threats or torture Intimidation - 12 - Will+0 - 2 Conditional +1 from 'Charisma' when making Influence Rolls Conditional +1 from 'Callous' when you use threats or torture

Includes +1 from 'Charisma'
 * Leadership - 13 - IQ+1 - 3


 * Mechanic (Automobile TL3) - 11 - IQ-1 - 1


 * Mimicry (Bird Calls) - 10 - IQ-2 - 1


 * Occultism - 13 - IQ+1 - 4

Physician (TL3 Human) - 10 - IQ-2 - 1

Includes +1 from 'Charisma'
 * Public Speaking - 14 - IQ+2 - 4

Includes +1 from 'Appearance' Conditional +1 from 'Charisma' when making Influence Rolls
 * Sex Appeal - 11 - HT+1 - 3


 * Weather Sense - 12 - IQ+0 - 2

'''"Spells" Name of Spell - Level - Casts Per Day - Points'''


 * Command Human - 9 - 1 - 1


 * Command Childer - 9 - 9 - 1


 * Command Ghoul - 9 - 9 -1


 * Create Air - 10 - 10 - 1


 * Daze - 10 - 6 - 1


 * Foolishness - 10 - 10 - 1


 * Forgetfulness - 9 - 9 - 1


 * Predict Weather - 4 - 1 - 1


 * Purify Air - 9 - 3 - 1


 * Shape Air - 8 - 10 - 1


 * Sleep - 7 - 1 - 1

'''Hand Weapons QTY - Name - Damage - Reach - LV - Cost - Weight'''


 * 0 - Bite - 1D-2 imp - C - 12(no) - 0 - 0


 * 0 - Punch - 1D-2 cut - C - 12(10) - 0 - 0

0 - Kick - 1D-1 cut - C,1 - 10(no) - 0 - 0


 * 1 - Jack - 1D-1 cr - C - 12(10) - 10 - .25 lbs


 * 1 - Hunting Knife (swing) - 1D1-2 cut - C,1 - 6(6) - 40 - 1 lb

- - Hunting Knife (thrust) - 1D-2imp - C - 6(6) - - - -

'''Range Weapons QTY -- Name -- Damage -- Accuracy -- Range -- Rate of Fire -- Shots -- LV -- ST -- Bulk -- Reload Rate -- LC -- Cost -- Weight'''


 * 1 -- .45 Auto Desert Eagle -- 3D pi+ -- 2 -- 230/2500 -- 3 -- 9+1(3) -- 10 -- 12 -- -3 -- 4 -- 3 -- 1750 -- 4.5 lbs


 * 1 -- .50 Auto Desert Eagle -- 3D pi+ -- 2 -- 230/2500 -- 3 -- 9+1(3) -- 10 -- 12 -- -3 -- 4 -- 3 -- 2000 -- 4.5 lbs


 * 1 -- Hutting Knife -- 1D-2 imp -- 0 -- 8/15 -- 1 -- T(1) -- 6 -- 6 -- -2 -- - -- 4 -- 40 -- 1 lb

'''Armor and Possessions QTY -- Item -- Location -- Cost -- Weight'''


 * 1 -- .45 Ammunition (box)-- sidebox -- 12 -- .6 lbs


 * 1 -- .50 Ammunition (box) (modified) -- sidebox -- 12 -- 1 lb

1 -- Boots -- feet -- 80 -- 3 1 -- Leather Gloves -- hands -- 30 -- 0

1 -- Leather Pants -- legs, groin -- 40 -- 3
 * 1 -- Leather Jacket -- arms, torso -- 50 -- 4

1 -- .45 Pistol -- Side -- 1750 -- 4.5 lbs
 * 1 -- Jack -- Pocket -- 10 -- .25 lbs

1 -- Triumph Sports Bike -- nil -- 11000 -- 0
 * 1 -- .50 Pistol -- Side -- 2000 -- 4.5 lbs

Groups and Affiliations
Sired by Mysterious Vampire

Patron: Max

Sired: Marko, Paul, Dwayne, Yvonne, Angel, Julian, Ozzie, Brian, Red

Attempted to Sire: Laddie, Star, Edgar Frog, Vanessa Harker

Friendly Groups: Lost Boys, Lost Girls

Enemies: Frog Brothers, Awesome Monster Basher

NPC Card
Coming soon

Links
To David's Plot Page: http://thelbrpg.wikia.com/wiki/David